Challenge Modes in Legion will hopefully deliver an engaging experience that keeps Dungeons relevant both in terms of difficulty and reward. First and foremost, Challenge Mode in Legion have been redesigned to be a true opened ended game experience that can appeal to many player types. Instead of scaling the players down, the Dungeons will be scaled up to meet the needs of the players taking them buying Challenge mode Gold on. This will allow players to take on Dungeons at the difficulty they need and want them to be and earn rewards that match the challenge.In the past, Dungeons have managed to fall along the wayside. Players typically do them when they are first released and they quickly become irrelevant as challenge mode gold carry the expansion progresses. Thus, the Dungeon Challenge Mode was introduced to freshen things up. However, as mentioned above, it has some major flaws.
Perhaps surprisingly, the timer remains in Legion Challenge Mode Dungeons. However, it has been far improved and simplified from the current system. This feature has been condensed into a single timer that may be considered on par with the current Silver tier challenge mode boost seen in game now. The idea is to get rid of the mad dash to complete a Dungeon, instead the focus will be on making core Dungeon game play more epic than ever before.
To take on a Challenge Mode Dungeon, you will first need to be in possession of a Challenger’s Keystone (discussed below). These Keystones unlock the Dungeon for your group and provide information like how difficult the Dungeon will be and what reward you will challenge mode gold get from it. They can also come equipped with various modifiers to keep your group on their toes. The idea here is to keep archeage buy gold these Dungeons interesting, so that players continue to play them no matter how far into the expansion we get.